Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
Henry Elmo Bawden - Studio Owner Game developer since 2006, having worked on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.
© 2016 Bawden Studio. All Rights Reserved.
Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
Henry Elmo Bawden - Studio Owner Game developer since 2006, having worked on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.
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Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
Henry Elmo Bawden - Studio Owner Game developer since 2006, having worked on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.
Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
 Henry Elmo Bawden - Studio Owner Game developer since 2006, working on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
 Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
 James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.
Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
 Henry Elmo Bawden - Studio Owner Game developer since 2006, working on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
 Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
 James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.
Known Accomplices and Relations: Community is important to Bawden Studio. Through their partnerships they have the ability to accomplish any project they set out to do. Here are some of their partners and friends to keep an eye on.
 Henry Elmo Bawden - Studio Owner Game developer since 2006, working on titles such as Alvin and the Chipmunks, Tale of Despereaux, The Bigs 2 (DS), and Knock em' Down: World's Fair. Full time faculty since 2010, he is in charge of the Video Game Art and Animation program at Columbus State Community College.
 Jon Bickel - Lead Programmer Network and Systems Admin since 1999. Started as a hobbyist game creator in the days of the C64 and CoCo 2. He wrote his first game on a Timex/Sinclaire in 1982. After taking the plunge to go professional he became the lead programmer on Wander, Escape From the Prison Planet, and Gulf of Aden.
 James Sewell - Lead Artist Experienced professional artist and acrylic painting instructor. Started as a traditional artist doing murals, canvas portraits, movie props, automotive painting, and more. He completed his AAS in Interactive Media: Video Game Art and Animation and is extremely proficient in digital content creation.